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Remove all usage of BaseDifficulty
(and access Difficulty
instead)
This commit is contained in:
@ -165,13 +165,6 @@ namespace osu.Game.Beatmaps
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}
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}
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[Ignored]
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public BeatmapDifficulty BaseDifficulty
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{
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get => Difficulty;
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set => Difficulty = value;
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}
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[Ignored]
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public string? Path => File?.Filename;
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