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Remove all usage of BaseDifficulty
(and access Difficulty
instead)
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@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps
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Title = "no beatmaps available!"
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},
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BeatmapSet = new BeatmapSetInfo(),
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BaseDifficulty = new BeatmapDifficulty
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Difficulty = new BeatmapDifficulty
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{
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DrainRate = 0,
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CircleSize = 0,
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