Remove all usage of BaseDifficulty (and access Difficulty instead)

This commit is contained in:
Dean Herbert
2022-01-18 22:57:39 +09:00
parent 66ed4270c0
commit 7f65f3a47f
34 changed files with 44 additions and 51 deletions

View File

@ -74,7 +74,7 @@ namespace osu.Game.Rulesets.Mods
return;
}
var difficulty = beatmap.Value.BeatmapInfo.BaseDifficulty;
var difficulty = beatmap.Value.BeatmapInfo.Difficulty;
// generally should always be implemented, else the slider will have a zero default.
if (difficultyBindable.ReadCurrentFromDifficulty == null)