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Remove all usage of BaseDifficulty
(and access Difficulty
instead)
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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HitObjects = new List<HitObject> { new Fruit() },
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BeatmapInfo = new BeatmapInfo
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{
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BaseDifficulty = new BeatmapDifficulty(),
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Difficulty = new BeatmapDifficulty(),
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Metadata = new BeatmapMetadata
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{
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Artist = @"Unknown",
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