Update ParallaxContainer.cs

This commit is contained in:
Jorolf
2017-02-19 16:54:00 +01:00
committed by GitHub
parent e83ac8b04c
commit 7f751d3653

View File

@ -58,7 +58,8 @@ namespace osu.Game.Graphics.Containers
{ {
base.Update(); base.Update();
if (parallaxEnabled) { if (parallaxEnabled)
{
Vector2 offset = input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2; Vector2 offset = input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2;
content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, EasingTypes.OutQuint); content.MoveTo(offset * ParallaxAmount, firstUpdate ? 0 : 1000, EasingTypes.OutQuint);
content.Scale = new Vector2(1 + ParallaxAmount); content.Scale = new Vector2(1 + ParallaxAmount);