Remove no longer necessary usage of IsBreakTime

This commit is contained in:
Salman Ahmed
2020-04-05 21:35:09 +03:00
parent e71a9668a5
commit 7fab07670e
2 changed files with 0 additions and 7 deletions

View File

@ -243,8 +243,6 @@ namespace osu.Game.Screens.Play
Breaks = working.Beatmap.Breaks
}
});
HealthProcessor.IsBreakTime.BindTo(breakTracker.IsBreakTime);
}
private void addOverlayComponents(Container target, WorkingBeatmap working)