Move swells on top of the playfield when they reach the hit target.

This commit is contained in:
smoogipooo
2017-03-29 09:01:40 +09:00
parent 6bee57c94f
commit 7fc68864be
2 changed files with 29 additions and 6 deletions

View File

@ -19,6 +19,12 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
{ {
public class DrawableSwell : DrawableTaikoHitObject public class DrawableSwell : DrawableTaikoHitObject
{ {
/// <summary>
/// Invoked when the swell has reached the hit target, i.e. when CurrentTime >= StartTime.
/// This is only ever invoked once.
/// </summary>
public event Action OnStart;
private const float target_ring_thick_border = 4f; private const float target_ring_thick_border = 4f;
private const float target_ring_thin_border = 1f; private const float target_ring_thin_border = 1f;
private const float target_ring_scale = 5f; private const float target_ring_scale = 5f;
@ -35,6 +41,8 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
private readonly CircularContainer targetRing; private readonly CircularContainer targetRing;
private readonly CircularContainer innerRing; private readonly CircularContainer innerRing;
private bool hasStarted;
public DrawableSwell(Swell swell) public DrawableSwell(Swell swell)
: base(swell) : base(swell)
{ {
@ -176,7 +184,16 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
protected override void UpdateScrollPosition(double time) protected override void UpdateScrollPosition(double time)
{ {
base.UpdateScrollPosition(Math.Min(time, HitObject.StartTime)); // Make the swell stop at the hit target
double t = Math.Min(HitObject.StartTime, time);
if (t == HitObject.StartTime && !hasStarted)
{
OnStart?.Invoke();
hasStarted = true;
}
base.UpdateScrollPosition(t);
} }
protected override bool HandleKeyPress(Key key) protected override bool HandleKeyPress(Key key)

View File

@ -14,6 +14,7 @@ using osu.Game.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Game.Modes.Taiko.Objects.Drawable;
namespace osu.Game.Modes.Taiko.UI namespace osu.Game.Modes.Taiko.UI
{ {
@ -52,7 +53,7 @@ namespace osu.Game.Modes.Taiko.UI
private readonly Container<DrawableTaikoJudgement> judgementContainer; private readonly Container<DrawableTaikoJudgement> judgementContainer;
private readonly Container hitObjectContainer; private readonly Container hitObjectContainer;
//private Container topLevelHitContainer; private Container topLevelHitContainer;
private readonly Container leftBackgroundContainer; private readonly Container leftBackgroundContainer;
private readonly Container rightBackgroundContainer; private readonly Container rightBackgroundContainer;
private readonly Box leftBackground; private readonly Box leftBackground;
@ -154,10 +155,10 @@ namespace osu.Game.Modes.Taiko.UI
}, },
} }
}, },
//topLevelHitContainer = new Container topLevelHitContainer = new Container
//{ {
// RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
//} }
}); });
} }
@ -177,6 +178,11 @@ namespace osu.Game.Modes.Taiko.UI
h.Scale = new Vector2(PLAYFIELD_SCALE); h.Scale = new Vector2(PLAYFIELD_SCALE);
base.Add(h); base.Add(h);
// Swells should be moved at the very top of the playfield when they reach the hit target
var swell = h as DrawableSwell;
if (swell != null)
swell.OnStart += () => topLevelHitContainer.Add(swell.CreateProxy());
} }
public override void OnJudgement(DrawableHitObject<TaikoHitObject, TaikoJudgement> judgedObject) public override void OnJudgement(DrawableHitObject<TaikoHitObject, TaikoJudgement> judgedObject)