mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
This commit is contained in:
@ -34,7 +34,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
|
||||
protected override DifficultyControlPoint CreatePoint()
|
||||
{
|
||||
var reference = Beatmap.Value.Beatmap.ControlPointInfo.DifficultyPointAt(SelectedGroup.Value.Time);
|
||||
var reference = Beatmap.ControlPointInfo.DifficultyPointAt(SelectedGroup.Value.Time);
|
||||
|
||||
return new DifficultyControlPoint
|
||||
{
|
||||
|
Reference in New Issue
Block a user