mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
This commit is contained in:
@ -44,7 +44,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
|
||||
protected override SampleControlPoint CreatePoint()
|
||||
{
|
||||
var reference = Beatmap.Value.Beatmap.ControlPointInfo.SamplePointAt(SelectedGroup.Value.Time);
|
||||
var reference = Beatmap.ControlPointInfo.SamplePointAt(SelectedGroup.Value.Time);
|
||||
|
||||
return new SampleControlPoint
|
||||
{
|
||||
|
Reference in New Issue
Block a user