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https://github.com/osukey/osukey.git
synced 2025-08-04 07:06:35 +09:00
Fix some web requests retrieving the user too early
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@ -5,6 +5,7 @@ using System;
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using Newtonsoft.Json;
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using osu.Framework.IO.Network;
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using osu.Framework.Logging;
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using osu.Game.Users;
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namespace osu.Game.Online.API
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{
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@ -61,6 +62,11 @@ namespace osu.Game.Online.API
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protected APIAccess API;
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protected WebRequest WebRequest;
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/// <summary>
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/// The currently logged in user. Note that this will only be populated during <see cref="Perform"/>.
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/// </summary>
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protected User User { get; private set; }
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/// <summary>
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/// Invoked on successful completion of an API request.
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/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
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@ -86,6 +92,7 @@ namespace osu.Game.Online.API
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}
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API = apiAccess;
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User = apiAccess.LocalUser.Value;
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if (checkAndScheduleFailure())
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return;
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@ -4,19 +4,16 @@
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using System.Net.Http;
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using osu.Framework.IO.Network;
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using osu.Game.Online.Chat;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests
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{
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public class JoinChannelRequest : APIRequest
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{
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private readonly Channel channel;
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private readonly User user;
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public JoinChannelRequest(Channel channel, User user)
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public JoinChannelRequest(Channel channel)
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{
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this.channel = channel;
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this.user = user;
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}
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protected override WebRequest CreateWebRequest()
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@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
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return req;
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}
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protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
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protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
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}
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}
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@ -4,19 +4,16 @@
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using System.Net.Http;
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using osu.Framework.IO.Network;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests
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{
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public class JoinRoomRequest : APIRequest
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{
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private readonly Room room;
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private readonly User user;
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public JoinRoomRequest(Room room, User user)
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public JoinRoomRequest(Room room)
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{
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this.room = room;
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this.user = user;
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}
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protected override WebRequest CreateWebRequest()
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@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
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return req;
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}
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protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
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protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
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}
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}
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@ -4,19 +4,16 @@
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using System.Net.Http;
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using osu.Framework.IO.Network;
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using osu.Game.Online.Chat;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests
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{
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public class LeaveChannelRequest : APIRequest
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{
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private readonly Channel channel;
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private readonly User user;
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public LeaveChannelRequest(Channel channel, User user)
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public LeaveChannelRequest(Channel channel)
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{
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this.channel = channel;
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this.user = user;
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}
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protected override WebRequest CreateWebRequest()
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@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
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return req;
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}
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protected override string Target => $@"chat/channels/{channel.Id}/users/{user.Id}";
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protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
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}
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}
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@ -4,19 +4,16 @@
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using System.Net.Http;
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using osu.Framework.IO.Network;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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namespace osu.Game.Online.API.Requests
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{
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public class PartRoomRequest : APIRequest
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{
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private readonly Room room;
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private readonly User user;
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public PartRoomRequest(Room room, User user)
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public PartRoomRequest(Room room)
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{
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this.room = room;
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this.user = user;
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}
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protected override WebRequest CreateWebRequest()
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@ -26,6 +23,6 @@ namespace osu.Game.Online.API.Requests
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return req;
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}
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protected override string Target => $"rooms/{room.RoomID.Value}/users/{user.Id}";
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protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
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}
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}
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