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Set DummyWorkingBeatmap difficulties to 0 for better fallback display
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@ -26,7 +26,12 @@ namespace osu.Game.Beatmaps
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Title = "no beatmaps available!"
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},
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BeatmapSet = new BeatmapSetInfo(),
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BaseDifficulty = new BeatmapDifficulty(),
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BaseDifficulty = new BeatmapDifficulty
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{
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DrainRate = 0,
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CircleSize = 0,
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OverallDifficulty = 0,
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},
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Ruleset = new DummyRulesetInfo()
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})
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{
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