Privatise the OsuGame beatmap, add local beatmap to OsuTestCase

This commit is contained in:
smoogipoo
2018-05-23 17:37:39 +09:00
parent 6c0c932c48
commit 8004b8af4d
51 changed files with 279 additions and 277 deletions

View File

@ -3,12 +3,28 @@
using System.IO;
using System.Reflection;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
namespace osu.Game.Tests.Visual
{
public abstract class OsuTestCase : TestCase
{
protected readonly GameBeatmap Beatmap = new GameBeatmap(new DummyWorkingBeatmap());
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(parent);
[BackgroundDependencyLoader]
private void load()
{
dependencies.CacheAs<IGameBeatmap>(Beatmap);
dependencies.Cache(Beatmap);
}
protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner();
public class OsuTestCaseTestRunner : OsuGameBase, ITestCaseTestRunner