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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual
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}
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[BackgroundDependencyLoader]
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private void load(OsuGameBase osuGame)
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private void load()
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{
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var testBeatmap = new Beatmap
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{
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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
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}
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};
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osuGame.Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
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Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
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Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
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