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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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@ -12,9 +12,10 @@ namespace osu.Game.Tests.Visual
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[BackgroundDependencyLoader]
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private void load(OsuGameBase game)
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{
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Beatmap.Value = new DummyWorkingBeatmap(game);
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AddStep("load dummy beatmap", () => Add(new PlayerLoader(new Player
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{
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InitialBeatmap = new DummyWorkingBeatmap(game),
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AllowPause = false,
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AllowLeadIn = false,
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AllowResults = false,
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