Remove "silent" parameter; consolidate import logic

This commit is contained in:
Dean Herbert
2019-02-25 18:24:06 +09:00
parent 706da017d7
commit 80737b9ef8
13 changed files with 60 additions and 82 deletions

View File

@ -587,7 +587,7 @@ namespace osu.Game.Screens.Select
}
}
private void onBeatmapSetAdded(BeatmapSetInfo s, bool existing, bool silent) => Carousel.UpdateBeatmapSet(s);
private void onBeatmapSetAdded(BeatmapSetInfo s, bool existing) => Carousel.UpdateBeatmapSet(s);
private void onBeatmapSetRemoved(BeatmapSetInfo s) => Carousel.RemoveBeatmapSet(s);
private void onBeatmapRestored(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
private void onBeatmapHidden(BeatmapInfo b) => Carousel.UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));