Change ComboColours type to IReadOnlyList<Color4>

Also exposes functions to modify the internal list (AddComboColours, ClearComboColours)
This commit is contained in:
iiSaLMaN
2019-11-07 15:54:30 +03:00
parent 41515e9e6c
commit 808543885f
8 changed files with 36 additions and 21 deletions

View File

@ -95,7 +95,7 @@ namespace osu.Game.Tests.Skins
[Test]
public void TestGlobalLookup()
{
AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
}
[Test]
@ -121,19 +121,19 @@ namespace osu.Game.Tests.Skins
[TestCase(true)]
public void TestEmptyComboColours(bool allowFallback)
{
AddStep("Add custom combo colours to fallback source", () => source1.Configuration.ComboColours = new List<Color4>
AddStep("Add custom combo colours to source1", () => source1.Configuration.ComboColours = new List<Color4>
{
new Color4(100, 150, 200, 255),
new Color4(55, 110, 166, 255),
new Color4(75, 125, 175, 255),
});
AddStep("Clear combo colours from source", () => source2.Configuration.ComboColours.Clear());
AddStep("Disable default fallback in source", () => source2.AllowColoursFallback = allowFallback);
AddStep("Clear combo colours from source2", () => source2.Configuration.ClearComboColours());
AddStep("Disallow default colours fallback in source2", () => source2.Configuration.AllowDefaultComboColoursFallback = allowFallback);
AddAssert($"Check retrieved combo colours from {(allowFallback ? "default skin" : "fallback source")}", () =>
AddAssert($"Check retrieved combo colours from {(allowFallback ? "source1" : "fallback source")}", () =>
{
var expectedColours = allowFallback ? new DefaultSkinConfiguration().ComboColours : source1.Configuration.ComboColours;
return requester.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(expectedColours) ?? false;
var expectedColours = allowFallback ? SkinConfiguration.DefaultComboColours : source1.Configuration.ComboColours;
return requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(expectedColours) ?? false;
});
}
@ -151,9 +151,6 @@ namespace osu.Game.Tests.Skins
public class SkinSource : LegacySkin
{
public bool AllowColoursFallback = true;
protected override bool AllowDefaultColoursFallback => AllowColoursFallback;
public SkinSource()
: base(new SkinInfo(), null, null, string.Empty)
{