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Merge branch 'master' into hide-hud-during-break-time
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@ -6,6 +6,8 @@ using osu.Framework.Configuration;
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using osu.Framework.Configuration.Tracking;
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using osu.Framework.Extensions;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Input;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Select;
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@ -13,6 +15,7 @@ using osu.Game.Screens.Select.Filter;
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namespace osu.Game.Configuration
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{
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[ExcludeFromDynamicCompile]
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public class OsuConfigManager : IniConfigManager<OsuSetting>
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{
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protected override void InitialiseDefaults()
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@ -22,6 +25,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.Skin, 0, -1, int.MaxValue);
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Set(OsuSetting.BeatmapDetailTab, PlayBeatmapDetailArea.TabType.Details);
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Set(OsuSetting.BeatmapDetailModsFilter, false);
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Set(OsuSetting.ShowConvertedBeatmaps, true);
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Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
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@ -66,6 +70,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.MouseDisableButtons, false);
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Set(OsuSetting.MouseDisableWheel, false);
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Set(OsuSetting.ConfineMouseMode, OsuConfineMouseMode.DuringGameplay);
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// Graphics
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Set(OsuSetting.ShowFpsDisplay, false);
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@ -99,6 +104,7 @@ namespace osu.Game.Configuration
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Set(OsuSetting.ScoreDisplayMode, ScoringMode.Standardised);
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Set(OsuSetting.IncreaseFirstObjectVisibility, true);
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Set(OsuSetting.GameplayDisableWinKey, true);
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// Update
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Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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@ -190,6 +196,7 @@ namespace osu.Game.Configuration
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FadePlayfieldWhenHealthLow,
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MouseDisableButtons,
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MouseDisableWheel,
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ConfineMouseMode,
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AudioOffset,
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VolumeInactive,
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MenuMusic,
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@ -197,6 +204,7 @@ namespace osu.Game.Configuration
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CursorRotation,
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MenuParallax,
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BeatmapDetailTab,
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BeatmapDetailModsFilter,
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Username,
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ReleaseStream,
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SavePassword,
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@ -229,6 +237,7 @@ namespace osu.Game.Configuration
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IntroSequence,
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UIHoldActivationDelay,
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HitLighting,
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MenuBackgroundSource
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MenuBackgroundSource,
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GameplayDisableWinKey,
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}
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}
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