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Add control sections and hook up bindable control groups
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -16,7 +17,7 @@ namespace osu.Game.Screens.Edit.Timing
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public class TimingScreen : EditorScreenWithTimeline
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{
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[Cached]
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private readonly Bindable<ControlPoint> controlPoint = new Bindable<ControlPoint>();
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private Bindable<IEnumerable<ControlPoint>> selectedPoints = new Bindable<IEnumerable<ControlPoint>>();
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protected override Drawable CreateMainContent() => new GridContainer
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{
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