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General refactoring
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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Editor
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},
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new TimelineArea
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{
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Child = new TimelineBlueprintContainer(editorBeatmap),
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Child = new TimelineBlueprintContainer(),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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