mirror of
https://github.com/osukey/osukey.git
synced 2025-08-01 21:58:46 +09:00
Use PlayerConfiguration
to convey no-seek state
This commit is contained in:
@ -20,6 +20,11 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
public bool AllowRestart { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the player should be allowed to seek in a displayed replay.
|
||||
/// </summary>
|
||||
public bool AllowSeeking { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the player should be allowed to skip intros/outros, advancing to the start of gameplay or the end of a storyboard.
|
||||
/// </summary>
|
||||
|
Reference in New Issue
Block a user