Read StoryboardEndTime directly from Beatmap

This commit is contained in:
Christine Chen
2021-04-17 12:28:31 -04:00
parent 33a665224e
commit 81be562379
2 changed files with 1 additions and 6 deletions

View File

@ -366,7 +366,7 @@ namespace osu.Game.Screens.Play
{
RequestSkip = performUserRequestedSkip
},
skipOutroOverlay = new SkipOverlay(GameplayClockContainer.StoryboardEndTime)
skipOutroOverlay = new SkipOverlay(Beatmap.Value.Storyboard.LatestEventTime ?? 0)
{
RequestSkip = scheduleCompletion
},