Merge branch 'master' into fix-unplayable-beatmaps

This commit is contained in:
Dean Herbert
2018-03-08 13:02:57 +09:00
committed by GitHub
97 changed files with 1907 additions and 753 deletions

View File

@ -20,7 +20,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeBeatmapGeneral()
{
var decoder = new LegacyBeatmapDecoder();
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(4, difficulty.CircleSize);
Assert.AreEqual(8, difficulty.OverallDifficulty);
Assert.AreEqual(9, difficulty.ApproachRate);
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
Assert.AreEqual(1.8, difficulty.SliderMultiplier);
Assert.AreEqual(2, difficulty.SliderTickRate);
}
}
@ -110,7 +110,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeBeatmapEvents()
{
var decoder = new LegacyBeatmapDecoder();
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeBeatmapTimingPoints()
{
var decoder = new LegacyBeatmapDecoder();
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
@ -187,7 +187,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
[Test]
public void TestDecodeBeatmapHitObjects()
{
var decoder = new LegacyBeatmapDecoder();
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{

View File

@ -85,7 +85,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(4, difficulty.CircleSize);
Assert.AreEqual(8, difficulty.OverallDifficulty);
Assert.AreEqual(9, difficulty.ApproachRate);
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
Assert.AreEqual(1.8, difficulty.SliderMultiplier);
Assert.AreEqual(2, difficulty.SliderTickRate);
}
@ -159,7 +159,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
using (var sr = new StreamReader(stream))
{
var legacyDecoded = new LegacyBeatmapDecoder().DecodeBeatmap(sr);
var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.DecodeBeatmap(sr);
using (var ms = new MemoryStream())
using (var sw = new StreamWriter(ms))
using (var sr2 = new StreamReader(ms))

View File

@ -58,7 +58,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
Assert.AreEqual("Deif", meta.AuthorString);
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
Assert.AreEqual(164471, meta.PreviewTime);
Assert.AreEqual(164471 + LegacyBeatmapDecoder.UniversalOffset, meta.PreviewTime);
Assert.AreEqual(string.Empty, meta.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
Assert.AreEqual("Renatus", meta.Title);

View File

@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual
// We create a dummy RulesetContainer just to get the replay - we don't want to use mods here
// to simulate setting a replay rather than having the replay already set for us
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(beatmap, false);
var dummyRulesetContainer = ruleset.CreateRulesetContainerWith(beatmap, beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo));
// We have the replay
var replay = dummyRulesetContainer.Replay;

View File

@ -0,0 +1,161 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Overlays.Profile.Sections.Recent;
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseUserProfileRecentSection : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RecentSection),
typeof(DrawableRecentActivity),
typeof(PaginatedRecentActivityContainer),
typeof(MedalIcon)
};
public TestCaseUserProfileRecentSection()
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
},
new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer<DrawableRecentActivity>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
ChildrenEnumerable = createDummyActivities().Select(a => new DrawableRecentActivity(a))
},
}
};
}
private IEnumerable<RecentActivity> createDummyActivities()
{
var dummyBeatmap = new RecentActivity.RecentActivityBeatmap
{
Title = @"Dummy beatmap",
Url = "/b/1337",
};
var dummyUser = new RecentActivity.RecentActivityUser
{
Username = "DummyReborn",
Url = "/u/666",
PreviousUsername = "Dummy",
};
return new[]
{
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.Achievement,
Achievement = new RecentActivity.RecentActivityAchievement
{
Name = @"Feelin' It",
Slug = @"all-secret-feelinit",
},
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapPlaycount,
Count = 1337,
Beatmap = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetApprove,
Approval = BeatmapApproval.Qualified,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetDelete,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetRevive,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetRevive,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetUpdate,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetUpload,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.Rank,
Rank = 1,
Mode = "osu!",
Beatmap = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.RankLost,
Mode = "osu!",
Beatmap = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UsernameChange,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UserSupportAgain,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UserSupportFirst,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UserSupportGift,
},
};
}
}
}

View File

@ -0,0 +1,30 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Overlays.Volume;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseVolumePieces : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(VolumeMeter), typeof(MuteButton) };
protected override void LoadComplete()
{
VolumeMeter meter;
MuteButton mute;
Add(meter = new VolumeMeter("MASTER", 125, Color4.Blue));
Add(mute = new MuteButton
{
Margin = new MarginPadding { Top = 200 }
});
AddSliderStep("master volume", 0, 10, 0, i => meter.Bindable.Value = i * 0.1);
AddToggleStep("mute", b => mute.Current.Value = b);
}
}
}

View File

@ -173,7 +173,9 @@
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
<Compile Include="Visual\TestCaseUserPanel.cs" />
<Compile Include="Visual\TestCaseUserProfile.cs" />
<Compile Include="Visual\TestCaseUserProfileRecentSection.cs" />
<Compile Include="Visual\TestCaseUserRanks.cs" />
<Compile Include="Visual\TestCaseVolumePieces.cs" />
<Compile Include="Visual\TestCaseWaveform.cs" />
</ItemGroup>
<ItemGroup>