Move {-> Default}KiaiHitExplosion

This commit is contained in:
Bartłomiej Dach
2020-11-10 13:24:32 +01:00
committed by smoogipoo
parent d9750fc043
commit 81c9663e76
2 changed files with 5 additions and 5 deletions

View File

@ -13,14 +13,14 @@ using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.UI namespace osu.Game.Rulesets.Taiko.UI
{ {
public class KiaiHitExplosion : CircularContainer public class DefaultKiaiHitExplosion : CircularContainer
{ {
public override bool RemoveWhenNotAlive => true; public override bool RemoveWhenNotAlive => true;
public readonly DrawableHitObject JudgedObject; public readonly DrawableHitObject JudgedObject;
private readonly HitType type; private readonly HitType type;
public KiaiHitExplosion(DrawableHitObject judgedObject, HitType type) public DefaultKiaiHitExplosion(DrawableHitObject judgedObject, HitType type)
{ {
JudgedObject = judgedObject; JudgedObject = judgedObject;
this.type = type; this.type = type;

View File

@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Taiko.UI
public const float DEFAULT_HEIGHT = 178; public const float DEFAULT_HEIGHT = 178;
private Container<HitExplosion> hitExplosionContainer; private Container<HitExplosion> hitExplosionContainer;
private Container<KiaiHitExplosion> kiaiExplosionContainer; private Container<DefaultKiaiHitExplosion> kiaiExplosionContainer;
private JudgementContainer<DrawableTaikoJudgement> judgementContainer; private JudgementContainer<DrawableTaikoJudgement> judgementContainer;
private ScrollingHitObjectContainer drumRollHitContainer; private ScrollingHitObjectContainer drumRollHitContainer;
internal Drawable HitTarget; internal Drawable HitTarget;
@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Taiko.UI
drumRollHitContainer = new DrumRollHitContainer() drumRollHitContainer = new DrumRollHitContainer()
} }
}, },
kiaiExplosionContainer = new Container<KiaiHitExplosion> kiaiExplosionContainer = new Container<DefaultKiaiHitExplosion>
{ {
Name = "Kiai hit explosions", Name = "Kiai hit explosions",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -219,7 +219,7 @@ namespace osu.Game.Rulesets.Taiko.UI
{ {
hitExplosionContainer.Add(new HitExplosion(drawableObject, result)); hitExplosionContainer.Add(new HitExplosion(drawableObject, result));
if (drawableObject.HitObject.Kiai) if (drawableObject.HitObject.Kiai)
kiaiExplosionContainer.Add(new KiaiHitExplosion(drawableObject, type)); kiaiExplosionContainer.Add(new DefaultKiaiHitExplosion(drawableObject, type));
} }
private class ProxyContainer : LifetimeManagementContainer private class ProxyContainer : LifetimeManagementContainer