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Fix typo.
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@ -163,7 +163,7 @@ namespace osu.Game.Screens.Select
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(player = new PlayerLoader(new Player
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{
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Beatmap = Beatmap, //eagerly set this so it's prsent before push.
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Beatmap = Beatmap, //eagerly set this so it's present before push.
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})).LoadAsync(Game, l => Push(player));
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}
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},
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