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Fix item ordering
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@ -16,8 +16,6 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatchPlayfield : ScrollingPlayfield
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{
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private readonly BeatmapDifficulty difficulty;
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/// <summary>
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/// The width of the playfield.
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/// The horizontal movement of the catcher is confined in the area of this width.
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@ -37,6 +35,8 @@ namespace osu.Game.Rulesets.Catch.UI
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internal CatcherArea CatcherArea { get; private set; }
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private readonly BeatmapDifficulty difficulty;
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public CatchPlayfield(BeatmapDifficulty difficulty)
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{
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this.difficulty = difficulty;
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