diff --git a/osu.Game/Database/ScoreDatabase.cs b/osu.Game/Database/ScoreDatabase.cs index 0d6a5bf2a3..88d2f360ba 100644 --- a/osu.Game/Database/ScoreDatabase.cs +++ b/osu.Game/Database/ScoreDatabase.cs @@ -38,8 +38,7 @@ namespace osu.Game.Database using (Stream s = storage.GetStream(Path.Combine(replay_folder, replayFilename))) using (SerializationReader sr = new SerializationReader(s)) { - var ruleset = Ruleset.GetRuleset((PlayMode)sr.ReadByte()); - + Ruleset.GetRuleset((PlayMode)sr.ReadByte()); score = new Score(); /* score.Pass = true;*/ diff --git a/osu.Game/Modes/ScoreProcesssor.cs b/osu.Game/Modes/ScoreProcesssor.cs index bd17984a0f..cc30117831 100644 --- a/osu.Game/Modes/ScoreProcesssor.cs +++ b/osu.Game/Modes/ScoreProcesssor.cs @@ -40,6 +40,9 @@ namespace osu.Game.Modes /// public event Action Failed; + /// + /// Notifies subscribers that the score is in a failed state. + /// protected void TriggerFailed() { Failed?.Invoke();