Restructure HitWindows to allow outside setting

This commit is contained in:
smoogipoo
2018-05-11 15:30:26 +09:00
parent 0afe33d32f
commit 8216bc311a
2 changed files with 17 additions and 12 deletions

View File

@ -63,10 +63,10 @@ namespace osu.Game.Rulesets.Objects
public bool AllowsOk;
/// <summary>
/// Constructs hit windows by fitting a parameter to a 2-part piecewise linear function for each hit window.
/// Sets hit windows with values that correspond to a difficulty parameter.
/// </summary>
/// <param name="difficulty">The parameter.</param>
public HitWindows(double difficulty)
public virtual void SetDifficulty(double difficulty)
{
Perfect = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Perfect]);
Great = BeatmapDifficulty.DifficultyRange(difficulty, base_ranges[HitResult.Great]);