Separate default beatmap skins from DefaultSkin

This commit is contained in:
Salman Ahmed
2021-05-19 12:06:09 +03:00
parent 9806d94b74
commit 825d61e22c
2 changed files with 33 additions and 1 deletions

View File

@ -324,7 +324,7 @@ namespace osu.Game.Beatmaps
public bool SkinLoaded => skin.IsResultAvailable;
public ISkin Skin => skin.Value;
protected virtual ISkin GetSkin() => new DefaultSkin(null);
protected virtual ISkin GetSkin() => new BeatmapSkin(BeatmapInfo);
private readonly RecyclableLazy<ISkin> skin;
public abstract Stream GetStream(string storagePath);