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Make Playfield not a ScalableContainer
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@ -25,7 +25,6 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override bool UserScrollSpeedAdjustment => false;
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public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
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: base(BASE_WIDTH)
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{
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Direction.Value = ScrollingDirection.Down;
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@ -34,27 +33,36 @@ namespace osu.Game.Rulesets.Catch.UI
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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base.Content.Anchor = Anchor.BottomLeft;
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base.Content.Origin = Anchor.BottomLeft;
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base.Content.AddRange(new Drawable[]
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InternalChild = new Container
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{
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explodingFruitContainer = new Container
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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FillAspectRatio = 4f / 3,
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Child = new ScalingContainer(BASE_WIDTH)
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{
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RelativeSizeAxes = Axes.Both,
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},
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catcherArea = new CatcherArea(difficulty)
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{
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GetVisualRepresentation = getVisualRepresentation,
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ExplodingFruitTarget = explodingFruitContainer,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopLeft,
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},
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content = new Container<Drawable>
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{
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RelativeSizeAxes = Axes.Both,
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},
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});
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Children = new Drawable[]
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{
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explodingFruitContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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catcherArea = new CatcherArea(difficulty)
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{
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GetVisualRepresentation = getVisualRepresentation,
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ExplodingFruitTarget = explodingFruitContainer,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.TopLeft,
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},
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content = new Container<Drawable>
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{
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RelativeSizeAxes = Axes.Both,
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},
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}
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}
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};
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}
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public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
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