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Remove scroll direction from ScrolingPlayfield constructor
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@ -23,8 +23,10 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly CatcherArea catcherArea;
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public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> getVisualRepresentation)
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: base(ScrollingDirection.Down, BASE_WIDTH)
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: base(BASE_WIDTH)
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{
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Direction.Value = ScrollingDirection.Down;
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Container explodingFruitContainer;
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Anchor = Anchor.TopCentre;
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