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Implement mania constant speed mod
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@ -91,7 +91,11 @@ namespace osu.Game.Rulesets.UI.Scrolling
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scrollingInfo = new LocalScrollingInfo();
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scrollingInfo.Direction.BindTo(Direction);
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scrollingInfo.TimeRange.BindTo(TimeRange);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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switch (VisualisationMethod)
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{
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case ScrollVisualisationMethod.Sequential:
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@ -106,11 +110,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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scrollingInfo.Algorithm = new ConstantScrollAlgorithm();
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break;
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}
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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double lastObjectTime = Objects.LastOrDefault()?.GetEndTime() ?? double.MaxValue;
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double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
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