Pass down snap result and remove local TimeAt usage

This commit is contained in:
Dean Herbert
2020-05-20 19:05:03 +09:00
parent 970bd86d2e
commit 82d6549161
8 changed files with 22 additions and 40 deletions

View File

@ -68,7 +68,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
var snapResult = composer.SnapScreenSpacePositionToValidTime(inputManager.CurrentState.Mouse.Position);
currentPlacement.UpdatePosition(snapResult.ScreenSpacePosition);
currentPlacement.UpdatePosition(snapResult);
}
#endregion