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Update screen transition events to use new event args
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@ -124,9 +124,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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base.LoadComplete();
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}
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public override void OnSuspending(IScreen next)
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public override void OnSuspending(ScreenTransitionEvent e)
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{
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base.OnSuspending(next);
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base.OnSuspending(e);
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this.FadeOut(250);
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}
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