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Update screen transition events to use new event args
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@ -171,9 +171,9 @@ namespace osu.Game.Screens.Menu
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((IBindable<APIUser>)currentUser).BindTo(api.LocalUser);
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}
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public override void OnEntering(IScreen last)
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(last);
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base.OnEntering(e);
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icon.RotateTo(10);
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icon.FadeOut();
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