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Update screen transition events to use new event args
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@ -109,9 +109,9 @@ namespace osu.Game.Screens.Select
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}
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}
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public override void OnResuming(IScreen last)
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public override void OnResuming(ScreenTransitionEvent e)
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{
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base.OnResuming(last);
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base.OnResuming(e);
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if (playerLoader != null)
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{
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