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Update screen transition events to use new event args
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@ -389,9 +389,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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public void ExitViaQuickExit() => PerformExit(false);
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public override void OnEntering(IScreen last)
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public override void OnEntering(ScreenTransitionEvent e)
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{
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base.OnEntering(last);
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base.OnEntering(e);
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GameplayClockContainer.Stop();
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}
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}
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