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Fix hitobject sample tests
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@ -3,7 +3,6 @@
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using NUnit.Framework;
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using osu.Framework.IO.Stores;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Tests.Beatmaps;
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@ -12,7 +11,6 @@ using static osu.Game.Skinning.LegacySkinConfiguration;
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namespace osu.Game.Tests.Gameplay
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{
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[HeadlessTest]
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public class TestSceneHitObjectSamples : HitObjectSampleTest
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{
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protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
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