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Add regression test for spinner sample actually transforming its frequency
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@ -39,6 +39,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private Bindable<bool> isSpinning;
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private bool spinnerFrequencyModulate;
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private const float spinning_sample_initial_frequency = 1.0f;
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private const float spinning_sample_modulated_base_frequency = 0.5f;
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/// <summary>
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/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
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/// </summary>
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@ -106,9 +109,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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isSpinning.BindValueChanged(updateSpinningSample);
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}
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private const float spinning_sample_initial_frequency = 1.0f;
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private const float spinning_sample_modulated_base_frequency = 0.5f;
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protected override void OnFree()
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{
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base.OnFree();
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