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More cleanups.
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@ -1,3 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Lists;
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@ -6,9 +9,24 @@ namespace osu.Game.Beatmaps.ControlPoints
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{
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public class ControlPointInfo
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{
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/// <summary>
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/// All timing points.
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/// </summary>
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public readonly SortedList<TimingControlPoint> TimingPoints = new SortedList<TimingControlPoint>(Comparer<TimingControlPoint>.Default);
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/// <summary>
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/// All difficulty points.
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/// </summary>
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public readonly SortedList<DifficultyControlPoint> DifficultyPoints = new SortedList<DifficultyControlPoint>(Comparer<DifficultyControlPoint>.Default);
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/// <summary>
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/// All sound points.
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/// </summary>
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public readonly SortedList<SoundControlPoint> SoundPoints = new SortedList<SoundControlPoint>(Comparer<SoundControlPoint>.Default);
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/// <summary>
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/// All effect points.
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/// </summary>
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public readonly SortedList<EffectControlPoint> EffectPoints = new SortedList<EffectControlPoint>(Comparer<EffectControlPoint>.Default);
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/// <summary>
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