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@ -30,9 +30,11 @@ namespace osu.Game.Updater
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version = game.Version;
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if (game.IsDeployedBuild)
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Schedule(() => Task.Run(checkForUpdateAsync));
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CheckForUpdate();
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}
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public override void CheckForUpdate() => Schedule(() => Task.Run(checkForUpdateAsync));
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private async void checkForUpdateAsync()
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{
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try
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