Add key bindings for flip and reverse patterns

This commit is contained in:
Dean Herbert
2020-11-03 21:10:31 +09:00
parent 2d1db6a22d
commit 83c004bbde
2 changed files with 33 additions and 11 deletions

View File

@ -99,10 +99,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
OperationStarted = OnOperationBegan,
OperationEnded = OnOperationEnded,
OnRotation = angle => HandleRotation(angle),
OnScale = (amount, anchor) => HandleScale(amount, anchor),
OnFlip = direction => HandleFlip(direction),
OnReverse = () => HandleReverse(),
OnRotation = HandleRotation,
OnScale = HandleScale,
OnFlip = HandleFlip,
OnReverse = HandleReverse,
};
/// <summary>