diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs index ea4e7f6907..cbc8d2d4df 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs @@ -8,12 +8,10 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania /// /// Legacy osu!mania Hit-type, used for parsing Beatmaps. /// - internal sealed class ConvertHit : HitObject, IHasXPosition, IHasCombo + internal sealed class ConvertHit : HitObject, IHasXPosition { public float X { get; set; } - public bool NewCombo { get; set; } - protected override HitWindows CreateHitWindows() => null; } } diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs index ab6cfa3061..6f59965e18 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs @@ -22,8 +22,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania { return new ConvertHit { - X = position.X, - NewCombo = newCombo, + X = position.X }; } @@ -32,7 +31,6 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania return new ConvertSlider { X = position.X, - NewCombo = newCombo, ControlPoints = controlPoints, Distance = length, CurveType = curveType, diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs index a8d7b23df1..e1572889a3 100644 --- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs +++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs @@ -8,12 +8,10 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania /// /// Legacy osu!mania Slider-type, used for parsing Beatmaps. /// - internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasXPosition, IHasCombo + internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasXPosition { public float X { get; set; } - public bool NewCombo { get; set; } - protected override HitWindows CreateHitWindows() => null; } }