diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs
index ea4e7f6907..cbc8d2d4df 100644
--- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHit.cs
@@ -8,12 +8,10 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
///
/// Legacy osu!mania Hit-type, used for parsing Beatmaps.
///
- internal sealed class ConvertHit : HitObject, IHasXPosition, IHasCombo
+ internal sealed class ConvertHit : HitObject, IHasXPosition
{
public float X { get; set; }
- public bool NewCombo { get; set; }
-
protected override HitWindows CreateHitWindows() => null;
}
}
diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
index ab6cfa3061..6f59965e18 100644
--- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
@@ -22,8 +22,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
{
return new ConvertHit
{
- X = position.X,
- NewCombo = newCombo,
+ X = position.X
};
}
@@ -32,7 +31,6 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
return new ConvertSlider
{
X = position.X,
- NewCombo = newCombo,
ControlPoints = controlPoints,
Distance = length,
CurveType = curveType,
diff --git a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs
index a8d7b23df1..e1572889a3 100644
--- a/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs
+++ b/osu.Game/Rulesets/Objects/Legacy/Mania/ConvertSlider.cs
@@ -8,12 +8,10 @@ namespace osu.Game.Rulesets.Objects.Legacy.Mania
///
/// Legacy osu!mania Slider-type, used for parsing Beatmaps.
///
- internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasXPosition, IHasCombo
+ internal sealed class ConvertSlider : Legacy.ConvertSlider, IHasXPosition
{
public float X { get; set; }
- public bool NewCombo { get; set; }
-
protected override HitWindows CreateHitWindows() => null;
}
}