From 83fa4a9bb34d74e362cd7e684f0879c9d385a812 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jan 2020 22:24:04 +0900 Subject: [PATCH] Move circle size to a constant --- .../Compose/Components/Timeline/TimelineHitObjectDisplay.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectDisplay.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectDisplay.cs index b2ff9eee12..7932813bbc 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectDisplay.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineHitObjectDisplay.cs @@ -65,6 +65,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline public const float THICKNESS = 3; + private const float circle_size = 16; + public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || circle.ReceivePositionalInputAt(screenSpacePos); public TimelineHitObjectRepresentation(HitObject hitObject) @@ -101,7 +103,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline AddInternal(circle = new Circle { - Size = new Vector2(16), + Size = new Vector2(circle_size), Anchor = Anchor.CentreLeft, Origin = Anchor.Centre, RelativePositionAxes = Axes.X,