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Fix LocallyAvailable state case getting cleared
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@ -82,7 +82,6 @@ namespace osu.Game.Graphics.UserInterface
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background.FadeColour(colours.Green, 500, Easing.InOutExpo);
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background.FadeColour(colours.Green, 500, Easing.InOutExpo);
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icon.MoveToX(-8, 500, Easing.InOutExpo);
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icon.MoveToX(-8, 500, Easing.InOutExpo);
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checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
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checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
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TooltipText = "Go to beatmap";
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break;
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break;
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}
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}
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}
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}
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@ -81,7 +81,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
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{
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{
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case DownloadState.LocallyAvailable:
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case DownloadState.LocallyAvailable:
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button.Enabled.Value = true;
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button.Enabled.Value = true;
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button.TooltipText = string.Empty;
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button.TooltipText = "Go to beatmap";
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break;
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break;
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default:
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default:
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