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Fix background beatmap processor resetting star ratings in tests
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@ -171,6 +171,11 @@ namespace osu.Game.Tests.Visual
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API.Login("Rhythm Champion", "osu!");
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API.Login("Rhythm Champion", "osu!");
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Dependencies.Get<SessionStatics>().SetValue(Static.MutedAudioNotificationShownOnce, true);
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Dependencies.Get<SessionStatics>().SetValue(Static.MutedAudioNotificationShownOnce, true);
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// set applied version to latest so that the BackgroundBeatmapProcessor doesn't consider
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// beatmap star ratings as outdated and reset them throughout the test.
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foreach (var ruleset in RulesetStore.AvailableRulesets)
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ruleset.LastAppliedDifficultyVersion = ruleset.CreateInstance().CreateDifficultyCalculator(Beatmap.Default).Version;
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}
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}
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protected override void Update()
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protected override void Update()
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