mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into consistent-terminology-format
This commit is contained in:
@ -17,8 +17,7 @@ using osu.Framework.Caching;
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using osu.Framework.Threading;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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@ -52,8 +51,8 @@ namespace osu.Game.Screens.Select
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/// </summary>
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public Action<BeatmapInfo> SelectionChanged;
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public override bool HandleKeyboardInput => AllowSelection;
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public override bool HandleMouseInput => AllowSelection;
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public override bool HandleNonPositionalInput => AllowSelection;
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public override bool HandlePositionalInput => AllowSelection;
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/// <summary>
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/// Used to avoid firing null selections before the initial beatmaps have been loaded via <see cref="BeatmapSets"/>.
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@ -381,12 +380,12 @@ namespace osu.Game.Screens.Select
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public void ScrollToSelected() => scrollPositionCache.Invalidate();
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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int direction = 0;
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bool skipDifficulties = false;
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switch (args.Key)
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switch (e.Key)
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{
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case Key.Up:
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direction = -1;
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@ -405,7 +404,7 @@ namespace osu.Game.Screens.Select
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}
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if (direction == 0)
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return base.OnKeyDown(state, args);
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return base.OnKeyDown(e);
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SelectNext(direction, skipDifficulties);
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return true;
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|
@ -59,7 +59,7 @@ namespace osu.Game.Screens.Select
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ruleset.ValueChanged += _ => updateDisplay();
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}
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protected override bool BlockPassThroughMouse => false;
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protected override bool BlockPositionalInput => false;
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protected override void PopIn()
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{
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@ -89,6 +89,8 @@ namespace osu.Game.Screens.Select
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}
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}
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public override bool IsPresent => base.IsPresent || Info == null; // Visibility is updated in the LoadComponentAsync callback
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private BufferedWedgeInfo loadingInfo;
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private void updateDisplay()
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@ -127,11 +129,12 @@ namespace osu.Game.Screens.Select
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public OsuSpriteText VersionLabel { get; private set; }
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public OsuSpriteText TitleLabel { get; private set; }
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public OsuSpriteText ArtistLabel { get; private set; }
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public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
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public FillFlowContainer MapperContainer { get; private set; }
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public FillFlowContainer InfoLabelContainer { get; private set; }
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private UnicodeBindableString titleBinding;
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private UnicodeBindableString artistBinding;
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private ILocalisedBindableString titleBinding;
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private ILocalisedBindableString artistBinding;
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private readonly WorkingBeatmap beatmap;
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private readonly RulesetInfo ruleset;
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@ -143,7 +146,7 @@ namespace osu.Game.Screens.Select
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}
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[BackgroundDependencyLoader]
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private void load(LocalisationEngine localisation)
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private void load(LocalisationManager localisation)
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{
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var beatmapInfo = beatmap.BeatmapInfo;
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var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
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@ -152,8 +155,8 @@ namespace osu.Game.Screens.Select
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CacheDrawnFrameBuffer = true;
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RelativeSizeAxes = Axes.Both;
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titleBinding = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
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artistBinding = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
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titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));
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artistBinding = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist)));
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Children = new Drawable[]
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{
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@ -190,7 +193,7 @@ namespace osu.Game.Screens.Select
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},
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new FillFlowContainer
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{
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Name = "Top-aligned metadata",
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Name = "Topleft-aligned metadata",
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Direction = FillDirection.Vertical,
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@ -207,6 +210,24 @@ namespace osu.Game.Screens.Select
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}
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},
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new FillFlowContainer
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{
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Name = "Topright-aligned metadata",
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Direction = FillDirection.Vertical,
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Margin = new MarginPadding { Top = 14, Left = 10, Right = 18, Bottom = 20 },
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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StatusPill = new BeatmapSetOnlineStatusPill
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{
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TextSize = 11,
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TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
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Status = beatmapInfo.Status,
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}
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}
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},
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new FillFlowContainer
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{
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Name = "Centre-aligned metadata",
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Anchor = Anchor.CentreLeft,
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@ -244,8 +265,13 @@ namespace osu.Game.Screens.Select
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}
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}
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};
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artistBinding.ValueChanged += value => setMetadata(metadata.Source);
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artistBinding.TriggerChange();
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titleBinding.BindValueChanged(value => setMetadata(metadata.Source));
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artistBinding.BindValueChanged(value => setMetadata(metadata.Source), true);
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// no difficulty means it can't have a status to show
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if (beatmapInfo.Version == null)
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StatusPill.Hide();
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}
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private void setMetadata(string source)
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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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@ -155,12 +155,12 @@ namespace osu.Game.Screens.Select.Carousel
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triangles.Colour = OsuColour.Gray(0.5f);
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}
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protected override bool OnClick(InputState state)
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protected override bool OnClick(ClickEvent e)
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{
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if (Item.State == CarouselItemState.Selected)
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startRequested?.Invoke(beatmap);
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return base.OnClick(state);
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return base.OnClick(e);
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}
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protected override void ApplyState()
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@ -38,11 +38,8 @@ namespace osu.Game.Screens.Select.Carousel
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}
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[BackgroundDependencyLoader(true)]
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private void load(LocalisationEngine localisation, BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
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private void load(BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
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{
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if (localisation == null)
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throw new ArgumentNullException(nameof(localisation));
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restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
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dialogOverlay = overlay;
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if (beatmapOverlay != null)
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@ -67,22 +64,39 @@ namespace osu.Game.Screens.Select.Carousel
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new OsuSpriteText
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{
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Font = @"Exo2.0-BoldItalic",
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Current = localisation.GetUnicodePreference(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title),
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Text = new LocalisedString((beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title)),
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TextSize = 22,
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Shadow = true,
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},
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new OsuSpriteText
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{
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Font = @"Exo2.0-SemiBoldItalic",
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Current = localisation.GetUnicodePreference(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist),
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Text = new LocalisedString((beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist)),
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TextSize = 17,
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Shadow = true,
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},
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new FillFlowContainer<FilterableDifficultyIcon>
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new FillFlowContainer
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{
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Margin = new MarginPadding { Top = 5 },
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
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Margin = new MarginPadding { Top = 5 },
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Children = new Drawable[]
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{
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new BeatmapSetOnlineStatusPill
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Margin = new MarginPadding { Right = 5 },
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TextSize = 11,
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TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 },
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Status = beatmapSet.Status
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},
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new FillFlowContainer<FilterableDifficultyIcon>
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{
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AutoSizeAxes = Axes.Both,
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Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
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},
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}
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}
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}
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}
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@ -8,7 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using OpenTK;
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@ -72,18 +72,18 @@ namespace osu.Game.Screens.Select.Carousel
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hoverLayer.Colour = colours.Blue.Opacity(0.1f);
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}
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protected override bool OnHover(InputState state)
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protected override bool OnHover(HoverEvent e)
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{
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sampleHover?.Play();
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hoverLayer.FadeIn(100, Easing.OutQuint);
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return base.OnHover(state);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(InputState state)
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoverLayer.FadeOut(1000, Easing.OutQuint);
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base.OnHoverLost(state);
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base.OnHoverLost(e);
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}
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public void SetMultiplicativeAlpha(float alpha) => borderContainer.Alpha = alpha;
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@ -145,7 +145,7 @@ namespace osu.Game.Screens.Select.Carousel
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};
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}
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protected override bool OnClick(InputState state)
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protected override bool OnClick(ClickEvent e)
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{
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Item.State.Value = CarouselItemState.Selected;
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return true;
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|
@ -14,8 +14,7 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Select.Filter;
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using Container = osu.Framework.Graphics.Containers.Container;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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@ -72,8 +71,8 @@ namespace osu.Game.Screens.Select
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private readonly SearchTextBox searchTextBox;
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) =>
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base.ReceiveMouseInputAt(screenSpacePos) || groupTabs.ReceiveMouseInputAt(screenSpacePos) || sortTabs.ReceiveMouseInputAt(screenSpacePos);
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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base.ReceivePositionalInputAt(screenSpacePos) || groupTabs.ReceivePositionalInputAt(screenSpacePos) || sortTabs.ReceivePositionalInputAt(screenSpacePos);
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public FilterControl()
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{
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@ -187,10 +186,10 @@ namespace osu.Game.Screens.Select
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private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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protected override bool OnMouseMove(InputState state) => true;
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protected override bool OnMouseMove(MouseMoveEvent e) => true;
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protected override bool OnClick(InputState state) => true;
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protected override bool OnClick(ClickEvent e) => true;
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}
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}
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|
@ -11,8 +11,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Select
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@ -139,8 +138,8 @@ namespace osu.Game.Screens.Select
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updateModeLight();
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||||
}
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||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
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||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
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|
||||
protected override bool OnClick(InputState state) => true;
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||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
}
|
||||
}
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|
@ -8,8 +8,7 @@ using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
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|
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@ -56,7 +55,7 @@ namespace osu.Game.Screens.Select
|
||||
private readonly Box box;
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||||
private readonly Box light;
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public FooterButton()
|
||||
{
|
||||
@ -89,7 +88,7 @@ namespace osu.Game.Screens.Select
|
||||
public Action HoverLost;
|
||||
public Key? Hotkey;
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
Hovered?.Invoke();
|
||||
light.ScaleTo(new Vector2(1, 2), Footer.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
@ -97,42 +96,42 @@ namespace osu.Game.Screens.Select
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
HoverLost?.Invoke();
|
||||
light.ScaleTo(new Vector2(1, 1), Footer.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
light.FadeColour(DeselectedColour, Footer.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
box.FadeTo(0.3f, Footer.TRANSITION_LENGTH * 2, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
box.FadeOut(Footer.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
box.ClearTransforms();
|
||||
box.Alpha = 1;
|
||||
box.FadeOut(Footer.TRANSITION_LENGTH * 3, Easing.OutQuint);
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!args.Repeat && args.Key == Hotkey)
|
||||
if (!e.Repeat && e.Key == Hotkey)
|
||||
{
|
||||
OnClick(state);
|
||||
Click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -251,16 +251,16 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
background.FadeTo(0.5f, 300, Easing.OutQuint);
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
background.FadeTo(background_alpha, 200, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private class GlowingSpriteText : Container
|
||||
|
@ -11,8 +11,6 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
protected const float TEXT_SIZE = 22;
|
||||
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
protected Placeholder()
|
||||
: base(cp => cp.TextSize = TEXT_SIZE)
|
||||
{
|
||||
|
@ -3,8 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
@ -49,16 +48,16 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.8f, 4000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
icon.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,8 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
@ -53,39 +52,39 @@ namespace osu.Game.Screens.Select.Options
|
||||
|
||||
public Key? HotKey;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
flash.FadeTo(0.1f, 1000, Easing.OutQuint);
|
||||
return base.OnMouseDown(state, args);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
flash.FadeTo(0, 1000, Easing.OutQuint);
|
||||
return base.OnMouseUp(state, args);
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
flash.ClearTransforms();
|
||||
flash.Alpha = 0.9f;
|
||||
flash.FadeOut(800, Easing.OutExpo);
|
||||
|
||||
return base.OnClick(state);
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!args.Repeat && args.Key == HotKey)
|
||||
if (!e.Repeat && e.Key == HotKey)
|
||||
{
|
||||
OnClick(state);
|
||||
Click();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => box.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public BeatmapOptionsButton()
|
||||
{
|
||||
|
@ -13,8 +13,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -536,7 +535,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void delete(BeatmapSetInfo beatmap)
|
||||
{
|
||||
if (beatmap == null) return;
|
||||
if (beatmap == null || beatmap.ID <= 0) return;
|
||||
dialogOverlay?.Push(new BeatmapDeleteDialog(beatmap));
|
||||
}
|
||||
|
||||
@ -554,14 +553,14 @@ namespace osu.Game.Screens.Select
|
||||
return base.OnPressed(action);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (args.Repeat) return false;
|
||||
if (e.Repeat) return false;
|
||||
|
||||
switch (args.Key)
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Delete:
|
||||
if (state.Keyboard.ShiftPressed)
|
||||
if (e.ShiftPressed)
|
||||
{
|
||||
if (!Beatmap.IsDefault)
|
||||
delete(Beatmap.Value.BeatmapSetInfo);
|
||||
@ -571,7 +570,7 @@ namespace osu.Game.Screens.Select
|
||||
break;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
return base.OnKeyDown(e);
|
||||
}
|
||||
|
||||
private class ResetScrollContainer : Container
|
||||
@ -583,10 +582,10 @@ namespace osu.Game.Screens.Select
|
||||
this.onHoverAction = onHoverAction;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
onHoverAction?.Invoke();
|
||||
return base.OnHover(state);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user