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Merge branch 'master' into consistent-terminology-format
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@ -4,8 +4,7 @@
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using System.Collections.Generic;
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using System.ComponentModel;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Osu
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@ -36,13 +35,11 @@ namespace osu.Game.Rulesets.Osu
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{
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => AllowUserPresses && base.OnKeyDown(state, args);
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protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => AllowUserPresses && base.OnKeyUp(state, args);
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protected override bool OnJoystickPress(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickPress(state, args);
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protected override bool OnJoystickRelease(InputState state, JoystickEventArgs args) => AllowUserPresses && base.OnJoystickRelease(state, args);
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => AllowUserPresses && base.OnMouseDown(state, args);
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => AllowUserPresses && base.OnMouseUp(state, args);
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protected override bool OnScroll(InputState state) => AllowUserPresses && base.OnScroll(state);
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protected override bool Handle(UIEvent e)
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{
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if (!AllowUserPresses) return false;
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return base.Handle(e);
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}
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}
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}
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