Reformatting

This commit is contained in:
Swords
2021-05-15 01:52:16 +10:00
parent 6a52622b3f
commit 843da30f9d
2 changed files with 1 additions and 4 deletions

View File

@ -143,13 +143,11 @@ namespace osu.Game.Tests.Visual.Settings
[Test] [Test]
public void TestResetAllBindingsButton() public void TestResetAllBindingsButton()
{ {
SettingsKeyBindingRow multiSettingsBindingRow = null;
KeyBindingRow multiBindingRow = null; KeyBindingRow multiBindingRow = null;
AddStep("click first row and press p", () => AddStep("click first row and press p", () =>
{ {
multiSettingsBindingRow = panel.ChildrenOfType<SettingsKeyBindingRow>().First(row => row.KeyBindingRow.Defaults.Count() > 1); multiBindingRow = panel.ChildrenOfType<SettingsKeyBindingRow>().First().KeyBindingRow;
multiBindingRow = panel.ChildrenOfType<KeyBindingRow>().First();
InputManager.MoveMouseTo(multiBindingRow); InputManager.MoveMouseTo(multiBindingRow);
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
InputManager.PressKey(Key.P); InputManager.PressKey(Key.P);

View File

@ -11,7 +11,6 @@ using osu.Game.Input;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osuTK; using osuTK;
using osu.Game.Graphics;
namespace osu.Game.Overlays.KeyBinding namespace osu.Game.Overlays.KeyBinding
{ {