From 845cdb3097ce2781c2575f0c8277900852fcccf5 Mon Sep 17 00:00:00 2001 From: tsrk Date: Wed, 11 Jan 2023 14:03:49 +0100 Subject: [PATCH] test: add visual tests for SegmentedGraph class --- .../UserInterface/TestSceneSegmentedGraph.cs | 96 +++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 osu.Game.Tests/Visual/UserInterface/TestSceneSegmentedGraph.cs diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneSegmentedGraph.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneSegmentedGraph.cs new file mode 100644 index 0000000000..ab7078d1b7 --- /dev/null +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneSegmentedGraph.cs @@ -0,0 +1,96 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Linq; +using osu.Framework.Graphics; +using osu.Game.Graphics.UserInterface; +using osuTK; +using Vector4 = System.Numerics.Vector4; + +namespace osu.Game.Tests.Visual.UserInterface +{ + public partial class TestSceneSegmentedGraph : OsuTestScene + { + private readonly SegmentedGraph graph; + + public TestSceneSegmentedGraph() + { + Children = new Drawable[] + { + graph = new SegmentedGraph(10) + { + RelativeSizeAxes = Axes.Both, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Size = new Vector2(1, 0.5f), + }, + }; + + for (int i = 0; i < graph.TierColours.Length; i++) + { + graph.TierColours[i] = + new Colour4(Vector4.Lerp(Colour4.Blue.Vector, Colour4.White.Vector, i * 1f / (graph.TierColours.Length - 1))); + } + + AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).ToArray()); + AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).ToArray()); + AddStep("values from 1-500", () => graph.Values = Enumerable.Range(1, 500).ToArray()); + AddStep("sin() function of size 100", () => sinFunction()); + AddStep("sin() function of size 500", () => sinFunction(500)); + AddStep("bumps of size 100", () => bumps()); + AddStep("bumps of size 500", () => bumps(500)); + AddStep("100 random values", () => randomValues()); + AddStep("500 random values", () => randomValues(500)); + AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().ToArray()); + } + + private void sinFunction(int size = 100) + { + const int max_value = 255; + int[] values = new int[size]; + + float step = 2 * MathF.PI / size; + float x = 0; + + for (int i = 0; i < size; i++) + { + values[i] = (int)(max_value * MathF.Sin(x)); + x += step; + } + + graph.Values = values; + } + + private void bumps(int size = 100) + { + const int max_value = 255; + int[] values = new int[size]; + + float step = 2 * MathF.PI / size; + float x = 0; + + for (int i = 0; i < size; i++) + { + values[i] = (int)(max_value * Math.Abs(MathF.Sin(x))); + x += step; + } + + graph.Values = values; + } + + private void randomValues(int size = 100) + { + Random rng = new Random(); + + int[] values = new int[size]; + + for (int i = 0; i < size; i++) + { + values[i] = rng.Next(255); + } + + graph.Values = values; + } + } +}