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BeatmapSetInfo
detach support
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@ -662,6 +662,10 @@ namespace osu.Game.Screens.Select
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if (beatmapSet.Beatmaps.All(b => b.Hidden))
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return null;
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// TODO: FUCK THE WORLD :D
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if (beatmapSet?.IsManaged == true)
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beatmapSet = beatmapSet.Detach();
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// todo: probably not required any more.
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// foreach (var b in beatmapSet.Beatmaps)
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// b.Metadata ??= beatmapSet.Metadata;
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